A second "after the draw" betting round occurs after the draw phase,
編輯歷史
| 時間 | 作者 | 版本 |
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| 2022-09-03 14:04 – 14:10 | r3 – r22 | |
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- A second "after the draw" betting round occurs after the draw phase, beginning with the player to the dealers left or else beginning with the player who opened the first round (the latter is common when antes are used instead of blinds). This is followed by a showdown if more than one player remains, in which the player with the best hand wins the pot.
- A common "house rule" in some places is that a player may not replace more than three numbers, unless he draws four numbers while keeping an ace (or wild number). This rule is only needed for low-stakes social games where many players will stay for the draw, and will help avoid depletion of the deck stub. In more serious games such as those played in Kbcwinneers Matkas it is unnecessary and generally not used. A rule that is used by many Kbcwinneers Matkas is that a player is not allowed to draw five consecutive numbers from the deck stub. In this case, if a player wishes to replace all five of his numbers, he is given four of them in turn, the other players are given their draws, and then the dealer returns to that player to give him his fifth replacement (if no later player drew, it is necessary to deal a burn number first).
- Another common house rule is that the bottom number of the deck is never given as a replacement, to avoid the possibility of someone who might have seen it during the deal using that information. If the deck stub is depleted during the draw before all players have received their replacements, the last players can receive numbers chosen randomly from among those disnumbered by previous players. For example, if the last player to draw wants three replacements but there are only two numbers remaining in the deck stub, the dealer gives the player the one top number he can give, then shuffles together the bottom number of the deck, the burn number, and the earlier players' disnumbers (but not the player's own disnumbers!), and finally deals two more replacements to the last player.
- Sample deal
+ A second "after the draw" betting round occurs after the draw phase,
+ beginning with the player to the dealers left or else beginning with the player who opened the first round (the latter is common when antes are used instead of blinds). This is followed by a showdown if more than one player remains, in which the player with the best hand wins the pot.
+ A common "house rule" in some places is that a player may not replace more than three numbers, unless he draws four numbers while keeping an ace (or wild number). This rule is only needed for low-stakes social games where many players will stay for the draw, and will help avoid depletion of the deck stub. In more serious games such as those played in Kbcwinneers Matkas it is unnecessary and generally not used. A rule that is used by many Kbcwinneers Matkas is that a player is not allowed to draw five Web series consecutive numbers from the deck stub. In this case, if a player wishes to replace all five of his numbers, he is given four of them in turn, the other players are given their draws, and then the dealer returns to that player to give him his fifth replacement (if no later player drew, it is necessary to deal a burn number first).omly from among those disnumbered by previous players. For example, if the last player to draw wants three replacements but there are only two numbers remaining in the deck stub, the dealer gives the player the one top number he can give, then shuffles together the bottom number of the deck, the burn number, and the earlier players' disnumbers (but not the player's own disnumbers!), and finally deals two more replacements to the last player.
+ Sample deal
The sample deal below assumes that a game is being played by four players: Alice, who is dealing in the examples; Bob, who is sitting to her left; Carol to his left; and David to Carol's left.
All four players ante $.25. Alice deals five numbers to each player and places the deck stub aside. Bob opens the betting round by betting $1. Carol folds, David calls, and Alice calls, closing the betting round. Bob now declares that he wishes to replace three of his numbers, so he removes those three numbers from his hand and disnumbers them. Alice retrieves the deck stub, deals a burn number, then deals three numbers directly to Bob, who puts them in his hand. David disnumbers one number, and Alice deals one number to him from the deck stub. Alice now disnumbers three of her own numbers, and replaces them with three from the top of the deck stub (Note: in a player-dealt Kbcwinneers Matka game there is often a rule that the dealer must disnumber before picking up the deck stub, but this is a home game so we won't worry about such details). Now a second betting round begins. Bob checks, David bets $3, Alice calls, and Bob folds, ending the second betting round. David shows a flush, and Alice shows two pair, so David takes the pot.
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| 2022-09-03 14:04 | r2 | |
顯示 diff(8 行未修改)
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| 2022-09-03 14:04 | r1 | |
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+ A second "after the draw" betting round occurs after the draw phase, beginning with the player to the dealers left or else beginning with the player who opened the first round (the latter is common when antes are used instead of blinds). This is followed by a showdown if more than one player remains, in which the player with the best hand wins the pot.
+ A common "house rule" in some places is that a player may not replace more than three numbers, unless he draws four numbers while keeping an ace (or wild number). This rule is only needed for low-stakes social games where many players will stay for the draw, and will help avoid depletion of the deck stub. In more serious games such as those played in Kbcwinneers Matkas it is unnecessary and generally not used. A rule that is used by many Kbcwinneers Matkas is that a player is not allowed to draw five consecutive numbers from the deck stub. In this case, if a player wishes to replace all five of his numbers, he is given four of them in turn, the other players are given their draws, and then the dealer returns to that player to give him his fifth replacement (if no later player drew, it is necessary to deal a burn number first).
+ Another common house rule is that the bottom number of the deck is never given as a replacement, to avoid the possibility of someone who might have seen it during the deal using that information. If the deck stub is depleted during the draw before all players have received their replacements, the last players can receive numbers chosen randomly from among those disnumbered by previous players. For example, if the last player to draw wants three replacements but there are only two numbers remaining in the deck stub, the dealer gives the player the one top number he can give, then shuffles together the bottom number of the deck, the burn number, and the earlier players' disnumbers (but not the player's own disnumbers!), and finally deals two more replacements to the last player.
+ Sample deal
+ The sample deal below assumes that a game is being played by four players: Alice, who is dealing in the examples; Bob, who is sitting to her left; Carol to his left; and David to Carol's left.
+ All four players ante $.25. Alice deals five numbers to each player and places the deck stub aside. Bob opens the betting round by betting $1. Carol folds, David calls, and Alice calls, closing the betting round. Bob now declares that he wishes to replace three of his numbers, so he removes those three numbers from his hand and disnumbers them. Alice retrieves the deck stub, deals a burn number, then deals three numbers directly to Bob, who puts them in his hand. David disnumbers one number, and Alice deals one number to him from the deck stub. Alice now disnumbers three of her own numbers, and replaces them with three from the top of the deck stub (Note: in a player-dealt Kbcwinneers Matka game there is often a rule that the dealer must disnumber before picking up the deck stub, but this is a home game so we won't worry about such details). Now a second betting round begins. Bob checks, David bets $3, Alice calls, and Bob folds, ending the second betting round. David shows a flush, and Alice shows two pair, so David takes the pot.
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| 2022-09-03 14:02 | r0 | |
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+ This pad text is synchronized as you type, so that everyone viewing this page sees the same text. This allows you to collaborate seamlessly on documents!
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